﻿// SquareLine LVGL GENERATED FILE
// EDITOR VERSION: SquareLine Studio 1.0.5
// LVGL VERSION: 8.2
// PROJECT: SquareLine_Project

#ifndef _SQUARELINE_PROJECT_UI_H
#define _SQUARELINE_PROJECT_UI_H



#ifdef __cplusplus
extern "C" {
#endif

#if __has_include("lvgl.h")
#include "lvgl.h"
#else
#include "lvgl/lvgl.h"
#endif

extern lv_obj_t * ui_LoadScr;
extern lv_obj_t * ui_LoadPanel;
extern lv_obj_t * ui_LoadingBar;
extern lv_obj_t * ui_Image1;
extern lv_obj_t * ui_Authorlabel;
extern lv_obj_t * ui_MainScr;
extern lv_obj_t * ui_mainPanel;
extern lv_obj_t * ui_Label1;




LV_IMG_DECLARE(ui_img_guangzhao_png);    // assets\guangzhao.png

// LV_IMG_DECLARE(i0);
// LV_IMG_DECLARE(i1);
// LV_IMG_DECLARE(i2);
// LV_IMG_DECLARE(i3);
// LV_IMG_DECLARE(i4);
// LV_IMG_DECLARE(i5);
// LV_IMG_DECLARE(i6);
// LV_IMG_DECLARE(i7);
// LV_IMG_DECLARE(i8);
// LV_IMG_DECLARE(i9);


LV_FONT_DECLARE(ui_font_AuthorFont);


void loadingimg_Animation(lv_obj_t* TargetObject, int delay);

void ui_init(void);

#ifdef __cplusplus
} /*extern "C"*/
#endif

#endif
